Wednesday, July 14, 2010

Instruments as Technology - Teacher as Conductor

I recently watched a wonderful show on PBS about the 125 year history of the Boston Pops Orchestra. and it reminded me of the most important role of a teacher - to be the conductor of learning. The Pops latest conductor, Keith Lockhart (who had big shoes to fill - Fiedler, Williams), said he was intimidated but eager to take on the role. He believed that as a conductor he knew his role was "to inspire his musicians; they can't be coerced." He has faith in the musicians and it's his role to create the vision and the story, and let the musicians create the result.

A friend of mine who is a wonderfully creative, ambitious, and technology-savvy teacher recently proved what I mean about teacher as conductor. Her district was considering a one-to-one laptop solution and gave her 3 MacBooks and 3 iPod Touch's for one month near the end of the school year. The goal was to prove to the School Board that the addition of this technology would improve engagement and learning in her 5th grade class immediately and that they should invest their technology budget in this solution.

Putting the challenge in her hands was the genius of the superintendent. Lyssa KNOWS educational technology and has been desperate to get it into the hands of her underserved students. She immediately went to work teaching every student the basics of using the equipment, the accompanying software, and exposed them to many online tools and websites.

She DIDN'T create a complicated curriculum. Instead she set goals for a final product to have them demonstrate their knowledge in the most creative ways. And off they went!

In one month the 30 kids in her class explored and then almost mastered over ten different online tools and every application on the MacBook. They taught themselves! They did their research and then created wonderful representations of their learning in a variety of formats. There were no discipline problems, there was intense engagement, and many stayed after school to get to use the computers. (Remember, she had only 3 of each device).

After one month, Lyssa presented, with her kids, to the School Board to make the case for technology. She showed their work and their testimonials, and the students themselves spoke about the intense engagement they felt - that they were finally free to learn the way they were comfortable. There were tears on the faces of the adults in that room to see those kids so passionate.

Lyssa was truly a conductor in this situation. She determined a vision for her students' learning, gave them access to their 'instruments' and guided them to individual outcomes that, woven together, created a powerful learning symphony.

For the kids, their instruments are the technology, the music is their learning.

Thursday, July 1, 2010

Merging Personal and Public Learning Environments: Why Not?

I've just returned from the ISTE Conference in Denver and had many take-aways, but a big one was about the merging of formal and non-formal learning environments. During a  keynote panel discussion, Karen Cator,  Director of the Office of Educational Technology for the US DOE,  challenged the audience (mostly teachers and technology coordinators) to start accepting that kids are learning as much or more out of school than in it. This happens because many schools do not allow or make available the tools students want to use to learn with depth and breadth.  And students don't separate their 'learning lives' into artificial subject areas and standards. They just go after the information they need to address their learning needs.

What can we learn from them? What would happen if all teachers could figure out a way to propose problems, challenges, quests, and journeys to kids, teach them some strategies, immerse them in a learning environment and let them go?

Take a look at this video about a girl's Personal Learning Environment. She is participating in a project that her (obviously flexible, net-savvy, and enlightened) teacher is doing on networked learning. She is using an application called Symbaloo and you need two hands to count the number of websites, resources, and tools she uses to do her work (in a 3-minute video).

Be sure to listen to the last minute. I love her quote: "We like learning this way because we have more freedom...it's not that I don't have to do the work, I just get to choose how to do it." Freedom to learn the way they want...wouldn't we all prefer that? Been in a corporate or college class lately?

Friday, June 18, 2010

Tech Tools Don't Transform Learning - Teachers Do!

A recent article in the Washington Post by Stephanie McCrumman questions the value of the expensive technology being installed in classrooms all over the world, particularly interactive whiteboards. While I agree with a lot of what she is saying, she misses the key point. Unless teaching and learning activities change to more learner-centered experiences, technology will not revolutionize our schools. And this depends on teachers knowing how to change their approach.

In 1975 I had a wonderful technology in my kindergarten class - a machine with a monitor, speaker, keyboard, and early stage interactive disk which the kids would sit at to learn to read. A word would come on the screen and a voice would say "cat" and then the student would type the word "c-a-t" and if successful, they got to see the word, hear "cat," and see a picture of a cat. WOW! For 35 years ago that was pretty amazing technology. Everyone wanted to be on the machine - but after only a few weeks, most found it boring, and the expensive toy was abandoned. I learned to design more engaging activities, like having the kids dictate experience stories into a tape recorder (technology), transcribe them with our parent volunteers, illustrate them, then read them to their peers.

Fast forward to today and the New York City  School of One, in which differentiated learning is the philosophy and approach (this came first) and the technology is the enabler. A similar school in South Carolina, Forest Lake Elementary School created a self-directed curriculum in which students as young as five interact with each other to learn, create, and publish their work in a variety of ways. Teachers are designers of engaging work and facilitators. In both schools there is a tremendous amount and variety of technology, but the curriculum design came first. Wouldn't you love to teach in these schools? Why can't every school adopt this approach in which the students thrive? Vision, strategy, plan, execution...technology is an enabler and essential to today's educational landscape, but the educational vision comes first.

Tuesday, June 8, 2010

Keep It Simple Using Total Cost of Ownership (TCO)

School leaders and their technology experts take months to decide which technologies to buy and how to integrate them into their curriculum. The first step is always determining the results you expect by integrating the technology. And the second step is determining the best technology for the goals you are trying to reach.

This process doesn't need to take months to decide if a 'total cost of ownership' approach is used. Total Cost of Ownership is a principle that says when you are considering investing in a change, or if you want to adopt a new technology, you should consider all of the costs to adopting that change. Total cost includes not just the purchase of the technology, licenses, and warranties, but also facility upgrades and installation costs. To be thorough, you also need to consider related software, customization and configuration, and integration into data systems. Social and human costs also must be calculated (not as easy but just as important) such as change management, curriculum design, and ongoing technical and professional support. Even public relations and organizational communication activities should be considered.

Once all of the associated costs are calculated, two things need to happen. First, you need to decide if you can really afford the "total" change and second, you need to assess whether you will see a return on your investment.  Decisions can become pretty 'black and white' when TCO is employed.

A good application for TCO is when selecting high end solutions like interactive whiteboards. A series of opinion pieces in  ISTE's Learning and Leading magazine highlights why TCO is so important. Several people make good cases for and against adopting whiteboards, and all of them, on both sides of the argument, point to the adoption process as keys to success or failure. The integration into existing best practices, ongoing training and support, incentives for innovation all are critical and all cost money if done correctly. And more than that they cost emotional and professional capital as well.

The biggest mistake school leaders can make is to invest in new technologies without considering TCO - the financial and human costs of implementing the change. Because of this tens of thousands of scarce dollars are wasted every year. In contrast, considering TCO helps school leaders make solid decisions and wise investments, with corresponding customer results, that is, more engaged and successful students!

Friday, May 28, 2010

Learning from Business: E-learning is Not Just Tech-Enabled Curriculum

I have been visiting schools and talking to education leaders recently about the challenge of building 21st century skills into existing content and core skills curriculum. One approach is to simply enhance the learning outcomes that students are expected to achieve to include higher level skills like problem solving and critical thinking, and then design curriculum to achieve those goals.  But that just adapts a traditional subject-area curriculum, not fundamentally redesigning it.

Another, more powerful way is to weave core skills, complex 21st century skills, and interdisciplinary content into an interesting and engaging tapestry. Creating a series of real-world problems to solve is one of the best ways to do this. At Cisco, when we moved from traditional corporate technical training ('sit and get') to more hands-on approaches, we leveraged technology to create real-world learning experiences for our students. We started pretty low-end with screen captures and written case study problems, but then moved on to more sophisticated simulation modules in which learners could work through real problems. Case situations were presented, then students could study videos, technical papers, or customer examples, on demand, as they worked through a problem. These modules weren't tightly designed into a long course, but were recommended as components of the personalized learning roadmap after students took knowledge and skill-focused assessments. The very same 'learning objects' were available as performance support for on-the-job refreshers.

In education, e-learning is becoming a popular term, but hopefully educators will learn from our corporate experiences. Don't just put the existing curriculum, even if modified to include 21st century skills, into a online format. Create new experiences for learners and link them to real-world challenges and situations. Learning the content becomes a necessary requirement to solve a real problem, not an end in itself. Create a series of authentic small problems to solve that can link together in a larger context and create support materials that become tools in the toolbox for the problem-solver. With creativity, curriculum developers and teachers can build many interesting situations for learners and make available a variety of resources for them to use as they work through the challenges.